random = Random.new() char = owner.Character char.Humanoid.WalkSpeed = 50 ff = Instance.new("ForceField", owner.Character) ff.Visible = false leftleg = char:FindFirstChild("Left Leg") rightleg = char:FindFirstChild("Right Leg") leftarm = char:FindFirstChild("Left Arm") rightarm = char:FindFirstChild("Right Arm") highlight = Instance.new("Highlight", char) highlight.DepthMode = Enum.HighlightDepthMode.Occluded highlight.FillTransparency = 0.25 star = Instance.new("Sound", char:FindFirstChild("Torso")) star.Volume = 1 star.SoundId = "rbxassetid://6714850437" star.Looped = true star:Play() stop = false function murder(hit) if stop == false then if hit.Name ~= "Base" then stop = true hit.Anchored = false local explosion = Instance.new("Explosion", char) explosion.Position = hit.Position local epic = Instance.new("Sound", hit) epic.SoundId = "rbxassetid://8447388510" epic.Volume = 3 epic:Play() wait(0.1) stop = false end end end char.Torso.Touched:Connect(murder) char.Head.Touched:Connect(murder) char.HumanoidRootPart.Touched:Connect(murder) while true do local a = random:NextNumber(0, 1) local b = random:NextNumber(0, 1) local c = random:NextNumber(0, 1) highlight.FillColor = Color3.new(a,b,c) highlight.OutlineColor = Color3.new(a,b,c) wait(0.1) end